| Tevandel Surefacet, The Mage of MiserableMale demigod human fighter 1/wizard 16/archmage 4; XP 218,189 NG Medium humanoid (human, proxy of Armee & Lehnbor) Init +21; Senses darkvision 5,280 ft., low-light vision, portfolio sense, remote sensing (2 locations, 5,280 ft.); Listen +26, Spot +56 Aura divine (10 ft., DC 12) Languages Almebezbik, Ancient Almebezbik, Draconic, Elven, Undercommon; divine communication, remote communication, speak with familiar, empathic link
AC 40 (armor +5, shield +4, deflection +5, Dex +5, natural +5, luck +5, divine +1), touch 35, flat-footed 40; battlesense hp 174 (21 HD); DR 20/epic and evil Immune
transmutation, energy drain, ability drain, ability damage,
mind-affecting effects, acid, electricity, cold, disease, poison,
stunning, sleep, paralysis, death, disintegration Resist fire 6; evasion Fort +27, Ref +26, Will +34; SR 53
Speed 70 ft (14 squares) Melee +2 longsword +25/+20 (1d8+7/19-20) Base Atk +10; Epic Atk +1; Divine Atk +1; Grp +15 Special Actions mastery of elements, mastery of shaping, inspire allies 1/day, block sensing, automatic actions (2/round, DC 15) Combat Gear pearl of power (1st level), pearl of power (2nd level) (x2), pearl of power (2 5th level), pearl of power (2 6th level), glove of storing (x2), rod of quicken, lesser rod of maximize, lesser rod of silence, wand of daylight (CL 5th, 27 chgs), wand of bull’s strength (CL 3rd, 17 chgs) Wizard Spells Prepared (CL 21st)
| 16th— | quickened greater dispel magic, quickened time stop | | 15th— | quickened greater dispel magic, quickened mass hold monster | | 14th— | quickened time stop, quickened wish | | 13th— | quickened power word kill, quickened wish | | 12th— | quickened heightened (8th) charm monster (DC 39), quickened transdimensional delayed blast fireball (DC 38), quickened transdimensional delayed blast fireball (DC 38) | | 11th— | quickened heightened (7th) baneful polymorph (DC 37), quickened heightened (7th) charm monster (DC 38) | | 10th— | extended mass hold monster (DC 41), maximized delayed blast fireball (DC 38), quickened disintegrate (DC 33) | | 9th— | maximized disintegrate (DC 36), maximized disintegrate (DC 36), meteor swarm (DC 42), quickened baleful polymorph (DC 30), time stop | | 8th— | Bigby’s clenched fist (DC 41), demand (DC 42), discern location, mass charm monster (DC 42), maximized cone of cold (DC 38), mind blank, transdimensional delayed blast fireball (DC 38) | | 7th— | delayed blast fireball (DC 34), extended true seeing, greater scrying, heightened (7th) chain lightning (DC 40), limited wish, Mordenkainen’s sword, Mordenkainen’s sword, quickened fireballvision (DC 36), | | 6th— | analyze dweomer, chained fireball (DC 36), disintegrate (DC 38), greater dispel magic, greater dispel magic, greater dispel magic, persistent eagle’s splendor, persistent mage shield, programmed image (DC 38), transdimensional cone of cold (DC 36), true seeing | | 5th— | baleful polymorph (DC 37), cone of cold (DC 38), extended dimensional lock (DC 37), hold monster (DC 39), persistent Kaupaer's skittish nerves, persistent shield | | 4th— | charm monster (DC 38), confusion (DC 38), dimension door, extended clairaudience/clairvoyance, extended haste, fire shield, lesser geas (DC 38), lesser globe of invulnerability, Otiluke's resilient sphere (DC 37), stoneskin, transdimensional fireball (DC 36) | | 3rd— | arcane sight, deep slumber (DC 37), dispel magic, fireball (DC 36), fly, fly, magic circle against evil (DC 35), protection from elements, slow, suggestion (DC 37), tongues, wind wall (DC 36) | | 2nd— | blur, daze monster (DC 36), glitterdust (DC 34), glitterdust (DC 34), invisibility, knock, mirror image, scorching ray, scorching ray, spectral hand, Tasha's hideous laughter (DC 36), web (DC 34) | | 1st— | burning hands (DC 34), charm person (DC 35), comprehend
languages, detect undead, feather fall, Kaupaer’s skittish nerves,
magic missile, magic missile, ray of enfeeblement, ray of enfeeblement,
Tenser’s floating disc, Tevandel's fire extinguisher, unseen servant | | 0— | prestidigitation, prestidigitation, read magic, read magic | Spell-Like Abilities (CL 11th, 12th for good spells, 13th for conjuration [creation] spells)
| At will— | aid, antimagic field, blade barrier (DC 18), create food and water, create water, demand (DC 20), discern lies, dispel evildispel magic, divine favor, enthrall (DC 14), geas/quest, genesis, greater command (DC 17), heroes' feast, holy aura (DC 20), holy smite (DC 16), holy word (DC 19), identify, imbue with spell ability, magic circle against evil, magic vestment, major creation, minor creation, minor image (DC 14), Mordenkainen's disjunction (DC 21), Nystul's magic aura, permanent image (DC 19), protection from evil, protection from spells, repulsion (DC 19), spell resistance, spell turning, storm of vengeance (DC 21), summon monster IX (good creatures only), true creation (DC 17), | | At will— | greater teleport (self plus 100 lbs., CL 20th) |
Abilities Str 19, Dex 21, Con 18, Int 40, Wis 25, Cha 16 SQ
divine rank 1, familiar, share spells, scry on familiar, spell power +1
DC, spell power +1 CL, create magic items (4,500 gp), godly realm:
Miserablé, portfolio: Mage of Miserablé Feats Blooded, Chain SpellB, Craft StaffB, Craft Wondrous Item, Extend SpellB, Extra Slot (5th)B, Extra Slot (6th)B, Extra Slot (8th)B, Greater Spell Focus (Enchantment), Heighten SpellB, Improved InitiativeB, Iron WillB, Item FamiliarB, LandlordB, Maximize SpellB, Persistent Spell, Quicken SpellB, Scribe ScrollB, Skill Focus (Spellcraft), Skill Knowledge (Spot), Spell Focus (Enchantment), Spell Focus (Evocation)B, Spell Penetration (x2)BB, Spellcasting Prodigy (Int)B, Transdimensional SpellB Epic Feats Great Intelligence (x3)BBB, Multispell Divine Salient Abilities Alter FormB, Alter SizeB, Arcane MasteryB, Automatic Metamagic (Quicken)B, BattlesenseB, Divine Skill Focus (Spellcraft)B, Divine Spell Focus (Enchantment)B, Divine SpellcastingB, Increased Damage Reduction, Increased Spell Resistance, Instant CounterspellB, Lay QuestB, See MagicB, Sunder and DisjoinB Skills
Appraise +28, Concentration +36, Craft (Gemcutting) +31, Craft
(Sculpture) +31, Craft (Whitesmithing) +25, Decipher Script +34,
Diplomacy +19, Jump +16, Knowledge (Arcana) +47, Knowledge
(Architecture and Engineering) +24, Knowledge (Dungeoneering) +24,
Knowledge (Geography) +24, Knowledge (History) +25, Knowledge (Local)
+24, Knowledge (Nature) +24, Knowledge (Nobility and Royalty) +28,
Knowledge (Religion) +28, Knowledge (The Planes) +31, Listen +26, Ride
+14, Sense Motive +22, Speak Language (Ancient Almebezbik,
Undercommon), Spellcraft +54, Spot +56 Possessions combat gear plus robe of the white archmage, +2 longsword, light flail, merchant’s scale, masterwork gemcutter’s tools, magnifying glass, 50 ft. silk rope, amulet of health +6 and natural armor +5, belt of agile giant strength +6, Billiken idol
+5, Heward’s handy haversack, headband of intellect +10, brooch of
shielding, spectacles of low-light vision, cloak of resistance +5,
boots of striding and springing and spider climbing, staff of traveling
magi (“Andel,” astral
projection [2], detect magic, dimension door [1], dispel magic [1],
enlarge person, fireball [1], greater teleport [2], hold portal, ice
storm [1], invisibility [1], knock [1], light, lightning bolt [1], mage
armor, mage hand, passwall [1], phase door [2], planeshift [2],
pyrotechnics [1], summon monster IX [2], telekinesis [2], wall of fire
[1], web [1]; absorption; 43 chgs), ring of protection +4 and minor cold resistance, ring of wizardry IV and evasion, ring of wizardry VI, vibrant purple prism (spell storing) ioun stone, pale green prism (+1 competence attack, save, skill & ability rolls) ioun stone, dark purple pyramid (wizardry I) ioun stone, dark purple pyramid (wizardry II) ioun stone, dark purple pyramid (wizardry III) ioun stone, blue orb (+10 competence Spot) ioun stone, tome of clear thought +5 (used), rod of splendorous paradise, syndicoth, light horse (hp 28) Spellbook 0—acid
splash, arcane mark, dancing lights, daze, detect magic, detect poison,
disrupt undead, electric jolt, flare, ghost sound, Horizikaul’s cough,
launch bolt, light, mage hand, mending, open/close, prestidigitation,
ray of frost, read magic, resistance, silent portal; 1st—charm
person, comprehend languages, detect secret doors, detect undead,
expeditious retreat, feather fall, identify, iron guts, jump, Kaupaer’s
skittish nerves, launch item, low-light vision, mage armor, magic
missile, protection from evil, ray of enfeeblement, Shelgarn’s
persistent blade, shield, sleep, spider climb, Tenser’s floating disk,
Tevandel's fire extinguisher, true strike; 2nd—Aganazzar’s
scorcher, arcane lock, blur, bull’s strength, cat’s grace, continual
flame, detect thoughts, eagle’s splendor, endurance, fox’s cunning,
glitterdust, invisibility, knock, mage shield, mirror image, owl’s
wisdom, protection from arrows, resist elements, see invisibility,
spectral hand, Tasha’s hideous laughter, web; 3rd—amanuensis,
clairaudience/clairvoyance, dispel magic, displacement, fireball, fly,
haste, hold person, improved arcane lock, invisibility sphere, keen
edge, lightning bolt, protection from elements, shrink item,
suggestion, tongues; 4th—charm monster, confusion, detect scrying, dimension door, lesser globe of invulnerability, scrying, stoneskin; 5th—baneful polymorph, cone of cold, contact other plane, dimensional lock, hold monster, mind fog, teleport; 6th—analyze dweomer, chain lightning, disintegrate, greater dispelling, programmed image, legend lore, mass suggestion, true seeing; 7th—delayed blast fireball, greater scrying, limited wish, Mordenkainen’s sword, vision; 8th—Bigby’s clenched fist, discern location, mind blank; 9th—mass hold monster, power word kill, teleport circle, wish
Creator and Player Tom Chizek
StormwindMale kestrel familiar NG Diminutive magical beast (augmented animal) Init +3; Senses low-light vision; Listen +10, Spot +25 Languages empathic link, speak with master, speak with birds
AC 25 (size +4, Dex +3, natural +8), touch 17, flat-footed 22 hp 87 (21 HD) Resist improved evasion Fort +9, Ref +8, Will +12; SR 21
Speed 10 ft., fly 50 ft. (average) Melee claws +15 (1d3-3) Base Atk +10; Grp -9 Atk Options deliver touch spells Combat Gear tattoo of body adjustment (x4)
Abilities Str 4, Dex 17, Con 10, Int 13, Wis 14, Cha 6 SQ grants to master Feats Alertness, Weapon Finesse Skills
Appraise +6, Concentration +22, Craft (Gemcutting) +9, Craft
(Sculpture) +2, Craft (Whitesmithing) +3, Decipher Script +17,
Knowledge (Arcana) +22, Knowledge (Architecture and Engineering) +2,
Knowledge (Dungeoneering) +2, Knowledge (Geography) +2, Knowledge
(History) +3, Knowledge (Local) +2, Knowledge (Nature) +2, Knowledge
(Nobility and Royalty) +6, Knowledge (Religion) +6, Knowledge (The
Planes) +9, Listen +10, Spot +25
Grants to Master Kestrel familiars grant their masters Alertness when within 5 ft. and +3 to Spot (in daylight) checks when within 1 mile. Skills Kestrels have a +2 racial bonus to Spot checks during daylight. |